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  <url>
    <loc>https://www.nicolademar.co/events</loc>
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    <lastmod>2022-06-12</lastmod>
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  <url>
    <loc>https://www.nicolademar.co/events/play-modena-2022-with-isola-illyon-edizioni</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2022-06-12</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/7478c0a3-91c3-42d6-aa2b-996210c953cc/play-modena-2022-isola-illyon-edizioni.jpg</image:loc>
      <image:title>NDM - Events - Play! Modena 2022 with Isola Illyon Edizioni - Make it stand out</image:title>
      <image:caption>Play! Modena is one of the most important and attended ludocentric events in Italy. Nicola attended it alongside Isola Illyon, the publisher of Kisarta, to talk about the game and manage logistics for the game tables at the event.</image:caption>
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  <url>
    <loc>https://www.nicolademar.co/home</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2025-06-22</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/0a32886c-0e19-4e43-bef6-b553738fbb18/Awaken+-+The+Liborian+Saga.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Awaken - The Liborian Saga</image:title>
      <image:caption>Liborian Saga is a Setting Sourcebook for the Awaken RPG (The Games Collective - Studio2 Publishing), a very dark spin on slavic and mediterranean mythology, co-written by Nicola. The sourcebook contains a host of new creatures for the game and hundreds of details, mysteries and plot hooks about the land, sea and cities of the Liborian region of the continent, along new usable items and substances, rules for naval combat, weapons and powers for playing characters.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/09a95cc1-9cdf-4aee-a6a9-cb92da26306d/kisarta.png</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Kisarta.</image:title>
      <image:caption>Kisarta is a dark fantasy setting for damned souls and otherworldly horrors, a netherworld of connected Domains ruled by powerful eldritch entities called Guardians. Death is everything that exists, and this realm functions as the final stop for creatures coming from all other universes: wherever (and whenever) one dies, they might end up in Kisarta if they're unfortunate enough. In this boundless, timeless world of agony, the Lords of the Black Circle incessantly scheme and plot to skew the balance of immaterial power... Nicola worked as a Rule Designer, crafting the 5 brand new classes for 5E, and as lore design consultant and assistant. He also worked as Lead Game and Lore Designer for the Codex of Kisarta supplement.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/18b4372d-0fcd-433c-83f8-120404c3233c/398794.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Make it stand out</image:title>
      <image:caption>Elminster’s Edibles A pharmacopoeia of performance-enhancing plants, fungi and other substances for D&amp;D .</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/1653956858101-8FJWGKPVWZ9M8WRVMY11/The+Trapmaster+1.0-1%400.5x.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Make it stand out</image:title>
      <image:caption>The Trapmaster Archetipe A subclass for tactical rogues that want to unleash the bite of mechanical traps on their enemies.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/1653955230243-49Z8EFW77683K810GP6O/Creatures+of+Salvora+1.1-1%40bohx.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design</image:title>
      <image:caption>Creatures of Salvora A conversion of many creatures from the world of the Awaken RPG to the Dungeons and Dragons 5th Edition ruleset.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/ae1aabd0-0849-4391-bd7a-d90225892369/Untitled+design.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Make it stand out</image:title>
      <image:caption>Echoes of the Deep An Ecological Tabletop RPG. Players will take the mantle of powerful oceanic spirits striving to heal and restore their ecosystem.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/1653956157217-E6FKLP4FJZUU52YFIQAK/fantasy-art-warrior-magic-fire-wallpaper-preview.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design</image:title>
      <image:caption>The Magus Class A powerful arcane martialist class and 5 specialized subclasses.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/1653956136179-U64TXRM6B8CAQYVL497H/The-Weaponsmith---The-Homebrewery-1.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Make it stand out</image:title>
      <image:caption>The Weaponsmith A reverse engineering of the weapons system of 5E D&amp;D, allowing for any new weapon to be balanced and used in the game. A Copper Best Seller product.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/1653956115009-P88PE6OQZGBC4ZW3TB3S/Way-of-Vows---The-Homebrewery-1+%281%29.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Make it stand out</image:title>
      <image:caption>The Way of Vows A 5e Monk subclass based on real-life monastic traditions from all over the world.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/d02ca325-c2c4-48d5-a4e1-2275ca9b098a/Italian+Ryuutama+Cover.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Ryuutama.</image:title>
      <image:caption>Ryuutama is a Natural Fantasy TTRPG created in Japan by Atsuhiro Okada and adapted to Italian by Isola Illyon Edizioni. Nicola is responsible for the translation and adaptation of the base manual of the game from English to Italian.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/7b3cc9a6-66cb-4eda-91a1-8bb3bd62e23a/REBORN-740x951-jpg.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Tal’Dorei Reborn.</image:title>
      <image:caption>Tal’Dorei is the acclaimed revised version of Critical’s Role campaign setting by Matthew Mercer. Nicola is responsible for the translation and adaptation of the technical side of the sourcebook (creatures, magical items etc.).</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/9055d80a-e5a0-41b0-9837-c26ed3d08ab8/dungeons+of+draggmar+board+game.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Dungeons of Draggmar.</image:title>
      <image:caption>Dungeons of Draggmar is a brutal board game devised by The Moongrel. It is inspired by classic dungeon crawlers and modern hardcore video games such as Darkest Dungeon. Nicola was in charge of translating and adapting the game from English to Italian and has been involved in playtesting it before physical release.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/fd646ed4-a2d7-47a1-82c1-5e00fec4feba/509624.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design - Oops! The Heroes are Dead!</image:title>
      <image:caption>An experimental pen-and-paper RPG, with a pretty self-explanatory title: now that the heroes are gone, you will have to take their mantle and save the world. Nicola is responsible for the translation and adaptation of the base manual and its Volume 2 expansion from Italian to English.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.nicolademar.co/deapecuniae</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-06-03</lastmod>
  </url>
  <url>
    <loc>https://www.nicolademar.co/home-1</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-06-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/e1573108-18be-4e20-9671-57d02edadabe/PXL_20220303_120017229_2.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design (Copy) - Background</image:title>
      <image:caption>Nicola has a background in popular science, historical research, and mythology, interests that weave intricately with an interet in both traditional and interactive narrative.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/04120a9b-eeec-4ac1-b528-564c8587026d/f731c48dde26080e0f0c58d7ca6d8c6e_original_1_.jpg</image:loc>
      <image:title>Nicola de Marco - Italian (Game) Design (Copy) - Game Design</image:title>
      <image:caption>Nicola de Marco is an italian rules and lore designer for Role Playing and Tabletop Games, focusing on emergent gameplay, emergent narrative, and ludonarrative coherence.</image:caption>
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  </url>
  <url>
    <loc>https://www.nicolademar.co/reviews</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-06-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/fb1afd2a-c708-445c-ba3a-fed6d875e121/silvia-pasqualetto-kisarta-color.jpg</image:loc>
      <image:title>NDM - Reviews - “The content of Kisarta is simply astounding, in scope as well as ideas.”</image:title>
      <image:caption>— Tom’s Hardware “Kisarta: a must-have.” — Orgoglionerd</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.nicolademar.co/bio</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-06-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/0a32886c-0e19-4e43-bef6-b553738fbb18/Awaken+-+The+Liborian+Saga.jpg</image:loc>
      <image:title>NDM - Bio - Awaken - The Liborian Saga</image:title>
      <image:caption>Liborian Saga is a Setting Sourcebook for the Awaken RPG (The Games Collective - Studio2 Publishing), a very dark spin on slavic and mediterranean mythology, co-written by Nicola. The sourcebook contains a host of new creatures for the game and hundreds of details, mysteries and plot hooks about the land, sea and cities of the Liborian region of the continent, along new usable items and substances, rules for naval combat, weapons and powers for playing characters.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/629535d43681253fd7f2272a/09a95cc1-9cdf-4aee-a6a9-cb92da26306d/kisarta.png</image:loc>
      <image:title>NDM - Bio - Influences.</image:title>
      <image:caption>Nicola grew consuming media from a pool pool of intense narrative genres, from classical and contemporary horror to hard sci-fi, from detective novels to</image:caption>
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